Platinumlist

Platinumlist is the leading event ticketing platform in the UAE and across the region, where people find and book concerts, attractions, and experiences. I lead the work on its mobile app (a full redesign and rebrand, plus a new flagship feature, Smart Tickets), turning it from an add-on to the website into the main way people discover what's on around them.

Position
Senior Product Designer
Sphere
Event ticketing (B2C)
Years
2025 — present
Services
Product Design
Mobile App
Rebranding
UX Research
Design System
47.3%
of bookings now happen on the app, up from 14.7% a year ago
more daily active users on iOS, from ~30k to over 120k
+25%
longer sessions, people stay in the app for longer
Overview

Almost everyone booked on the website. The app was the afterthought. You opened it to pull up a ticket you'd already bought, and that was about it. Nobody came to the app to look around.

I joined just as the team was rebranding, leaving the old look behind for something more modern. My job was to rebuild the whole app on the new colours, type, and positioning, and use that reset to change what it's for, from a place you check a ticket to a place you come to see what's on.

Goal

Pull people off the website and onto the app, and make mobile the main way they use Platinumlist. The way to earn that is to give them a real reason to browse on their phone, and a ticket experience they could only get in the app.

My role

As Senior Product Designer, I ran the redesign end to end.

  • Led the full redesign and rebrand of the app, every screen, on a new brand
  • Turned it into a place to discover events, not just a place to buy tickets
  • Designed and shipped Smart Tickets, the app's new flagship feature
  • Designed personalised feeds to keep people coming back
  • Built the design system and visual language from scratch
A full redesign

This was a redesign of the whole app, every screen, not just one part of it. I reworked all of it on the new brand, finding events, the event pages, checkout, and the tickets you've bought. And we added a new main feature, Smart Tickets.

Smart Tickets
Problem

The app didn't do anything the website couldn't, so people had no reason to switch. And the ticket was just a static QR code, the same as a screenshot or a PDF. Once you'd bought it, nothing pulled you back to the app.

Solution

So we added a new feature, Smart Tickets. QR codes that keep refreshing in real time, right inside the app. A screenshot won't scan, so the ticket only works in the app. To walk into an event, you need your phone with Platinumlist open.

Result

Smart Tickets became the main reason to download the app, the thing that moved people off the web, and a big part of why daily active users jumped.

Discovery & personalisation
Problem

The app worked like a till. You came in knowing what you wanted, paid, and left. There was nothing to browse, so between purchases there was no reason to open it at all.

Solution

I built the home screen around discovery instead, personalised feeds that show you concerts, attractions, and experiences based on what you like and what's happening nearby. Now there's something to look at, not just something to pay for.

Result

Average session time went up 25%, and the feeds kept people coming back between bookings.

Platinumlist app before the redesignPlatinumlist app after the redesign
What was difficult

I joined in the middle of the rebrand, so I was designing the new app and working out what «new» even meant at the same time, new colours, new type, new positioning, all still settling.

A few things made it harder. Every decision went through the founder personally. I presented the work to him and defended it, screen by screen. There was no design system to lean on either, the old files were built out of groups and frames instead of proper components and auto-layout, so I more or less built one from scratch as I went. And with no analytics or past research, the early calls came down to craft and judgement rather than data.

What I take away

When the redesign was finally done, we put it in front of real data. We ran a usability study first, then A/B-tested the launch. Nothing dropped on release, and the numbers kept climbing after.

That one stuck with me. Shipping the redesign wasn't the finish line; it was the point where we could finally start measuring. And the unglamorous parts (building the design system, getting the team into the habit of testing) ended up mattering as much as the screens did.